Monday, September 24, 2007

XNA (Playstation 3, get a clue)

Ok, XNA looks very impressive, from Microsoft?!?

Well we all have to learn sometime. Sony should get a clue from this. Allowing us to install Linux was taking two steps forward but their lack of support to aspiring game developers is taking one step back.

There is no argument from me that XBox360 kicks ass in the availability in the game development arena. Exclusive titles like Halo (need I say more?) gives the XBox360 the leverage that it needs to make its mark in the gaming community.

I will take sides with Sony on the quality of its system, the Other OS install option built into its menu. Absolutely no quams about that.

But I know a good *bet* when I see one with XNA, it writes half the code for you, so launching a game is very straight forward and ridiculously easy. But don't think that XBox360 will become a Linux server any time soon. The overheating problems still exist and Microsoft's official word is "You can make your games to play...if its done just how we say"

Wanna be in our XNA club? Cough up your dues.

Games on the Xbox 360 they will have to pay an annual fee of $99 (or a four-month fee of $49) for admission to the XNA "Creators Club".

Way less than Sony, but yet another bite into the starving students pocket book. My jury is still out on this, we are still working on the PS/3 console mostly due to the *lack* of games on it and the fact that, well, we have a working Linux server.

What a cool factor.

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