Thursday, October 4, 2007

OpenGL cube demo

Hello everybody. Just finished with some OpenGL code to demonstrate the simple cube. This is the beginning of working with OpenGL and demonstrates color, shading, lighting, etc. Our source is available and is written in C using OpenGL and GLUT ported for the Mac.

I wanted to get this out so everybody could get there hands on the code and have fun with it. Our OpenGL and Game development group will demonstrate more OpenGL/GLUT code and also look into Microsoft's XNA. Our goal is to make some monster game developers for all platforms.

Also a big thanks for the giants at NeHe for their tutorials without which we would still be scratching our heads on how to make the cube spin.

Keep in tune with our blog for more details.

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